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Wintertodt

Chops, fletches and feeds the brazier every Wintertodt round, and keeps you warm with rejuvenation potions it mixes in the prison.

  • Chops, fletches and feeds every round
  • Mixes and drinks its own rejuvenation potions
  • Times your last inventory to the round's end
$85≈ 510M GP

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Description

Start it in the Wintertodt Camp and it enters through the Doors of Dinh, works the brazier you pick, and keeps going round after round. It times your last inventory to the Wintertodt's energy, so your roots go into the brazier before the round ends.

Gets the points out of every round

  • Chops a full inventory of bruma roots, fletches them into kindling and feeds it all in: 25 points per kindling instead of 10 per root. Fletching can be turned off.
  • Times your last inventory so your roots go into the brazier before the round ends
  • Relights your brazier when it goes out and repairs it with a hammer when it breaks (repairing can be turned off)
  • Is ready to chop the moment the next round starts
  • Works any of the four braziers: south-west, south-east, north-west or north-east

Keeps you warm

  • Drinks a rejuvenation potion when your warmth drops below the percentage you set
  • Mixes fresh potions between rounds, up to the number you want to carry
  • Out of doses mid-round, it mixes one on the spot

Fetches its own tools

Missing an axe, knife, hammer or tinderbox? It takes one from the crates by the Doors of Dinh. A bruma torch counts as your tinderbox, and a fletching knife works as your knife.

Handles the cold hits

Picks fletching and feeding back up when a cold hit interrupts them.

Knows when to stop

If it is started outside the Wintertodt Camp, or gets stuck with nothing happening, the bot stops and sends a notification saying why. The overlay shows your warmth, points this game, estimated time left in the round, potion doses, games done and runtime.

Not supported yet

Travelling to Wintertodt (start it in the Wintertodt Camp), eating food for warmth, healing pyromancers, searching the reward cart, banking, world hopping.

Requirements

Membership: Members only

Skills:
  • Firemaking level 50+
Quests:
  • Druidic Ritual
Other:
  • Start in the Wintertodt Camp
  • Recommended: four pieces of warm clothing
  • Recommended: your own axe, knife and tinderbox or bruma torch (it takes bronze ones from the crates otherwise)

Last updated: 2026-10-15

Last validated: 2026-10-16

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